| Tobii Pro SDK Unity API
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Represents calibration eye data. More...
 
  
 | Public Member Functions | |
| bool | Equals (CalibrationEyeData other) | 
| Checks if this object is equal to another CalibrationEyeData .  More... | |
| override bool | Equals (object obj) | 
| Checks if this point is equal to another CalibrationEyeData .  More... | |
| override int | GetHashCode () | 
| Returns a hash code for this object. This is used internally in collections.  More... | |
| Static Public Member Functions | |
| static bool | operator== (CalibrationEyeData obj1, CalibrationEyeData obj2) | 
| Checks if two CalibrationEyeData objects are equal.  More... | |
| static bool | operator!= (CalibrationEyeData obj1, CalibrationEyeData obj2) | 
| Checks if two CalibrationEyeData objects are not equal.  More... | |
| Properties | |
| NormalizedPoint2D | PositionOnDisplayArea  [get] | 
| Gets the PositionOnDisplayArea of the mapped eye gaze.  More... | |
| CalibrationEyeValidity | Validity  [get] | 
| Gets information about if the sample was used or not in the calculation.  More... | |
Represents calibration eye data.
| 
 | inline | 
Checks if this object is equal to another CalibrationEyeData .
| other | Other object to check. | 
| 
 | inline | 
Checks if this point is equal to another CalibrationEyeData .
| obj | Other object to check. | 
| 
 | inline | 
Returns a hash code for this object. This is used internally in collections.
| 
 | inlinestatic | 
Checks if two CalibrationEyeData objects are not equal.
| obj1 | First object. | 
| obj2 | Second object. | 
| 
 | inlinestatic | 
Checks if two CalibrationEyeData objects are equal.
| obj1 | First object. | 
| obj2 | Second object. | 
| 
 | get | 
Gets the PositionOnDisplayArea of the mapped eye gaze.
| 
 | get | 
Gets information about if the sample was used or not in the calculation.